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- The story is based on a brief segment of Robin Hood's famous journey, in which he steals Prince John's fortune from his castle and distributes it to the poor. -

As the project's art director, I was responsible for defining the game's art style, theme, and look and feel, as well as directing VFX, 3D, SFX, and creating all of the 2D production assets, storyboards, animatics, 3D package, 3D animation package, VFX package, audio & SFX package, and working with the game designer to create a game flow.
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Credits:
Game Designer: Babak Namaziya
Lead 3D: Dhanad Islam
VFX: Jake Hallstrom, Dan Philips, Kalen Patty
TA: Diego Felipe Garnica

Audio: Stuart Dubey
3D Outsource: Gameshastra
Gameplay
Playfields
PS_MX_RBH_Playfield_MPF.png
PS_MX_RBH_Playfield_FSF.png
PS_MX_RBH_Playfield_MegaLink.png
Symbols & Assets
PS_MX_RBH_Cha_Main.png
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Choreography

        Choreography is always one of the most enjoyable aspects of a project. It's where I get to collaborate with the game designer to turn abstract concepts and math into fun and engaging visuals. Here are some of the animatics and sketches I created to convey my ideas.
MX_RBH_Animatic_Bonus_Feature01_0800.gif
MX_RBH_Animatic_Bonus_Feature02_0800.gif
MX_RBH_Animatic_Bonus_Feature03_0900.gif
MX_RBH_Animatic_Bonus_Feature04_JP_1550.gif
MX_RBH_Animatic_Bonus_Feature05_Win_0900.gif

3D Assets

        Each of our games has a hero and a heroine to shine, and I usually give the characters special treatment by enhancing them with 3D treatment and fun animations. Here are some of the sketches I created to convey my ideas.
MX_Packet_3D__MX_RBH_RobinHood_Model1.jpg
MX_Packet_3D__MX_RBH_RobinHood_Model2.jpg
MX_Packet_3D__MX_RBH_Scroll_Model1.jpg
MX_Packet_3D__MX_RBH_Carriage_Model1.jpg
MX_Packet_3D__MX_RBH_Arrow_Model1.jpg
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