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PS_MX_MGW_Logo.png
- Mowgli is on his way to the golden temple to meet Baloo. -

As the project's art director, I was responsible for defining the game's art style, theme, and look and feel, as well as directing VFX, 3D, SFX, and creating all of the 2D production assets, storyboards, animatics, 3D package, 3D animation package, VFX package, audio & SFX package, and working with the game designer to create a game flow.
Icon_PS.png
Credits:
Game Designer: Scott Caputo
Lead 3D: Dhanad Islam
VFX: Greg Beckman
TA: Diego Felipe Garnica

Audio: Stuart Dubey
3D Outsource: Gameshastra
Gameplay
Playfields
PS_MX_MGW_MPF.png
PS_MX_MGW_FSF.png
PS_MX_MGW_Bonus.png
Symbols & Assets
PS_MX_MGW_SY.png
PS_MX_MWG_Assets.png

Choreography

        Choreography is always one of the most enjoyable aspects of a project. It's where I get to collaborate with the game designer to turn abstract concepts and math into fun and engaging visuals. Here are some of the animatics and sketches I created to convey my ideas.
MX_JGB_Animatic_3x3s_1100.gif
MX_JGB_Animatic_Bonus_4Marks_PlayLater_1750.gif
MX_JGB_Animatic_Bonus_FSF_2900.gif
MX_JGB_Animatic_Jackpot_4Marks_PlayLater_1750.gif
MX_JGB_Animatic_Jackpot_Picker_New_3800.gif

3D Assets

        Each of our games has a hero and a heroine to shine, and I usually give the characters special treatment by enhancing them with 3D treatment and fun animations. Here are some of the sketches I created to convey my ideas.
0003_MX_JGB_Envi_Mowgli_Sheet1.jpg
0006_MX_JGB_Envi_Baloo_Sheet1.jpg
0007_MX_JGB_Envi_Baloo_Sheet2.jpg
0004_MX_JGB_Envi_Mowgli_Sheet2.jpg
0009_MX_JGB_SY_Bonus_Monkey1.jpg
0010_MX_JGB_SY_Bonus_Monkey2.jpg
0019_MX_JGB_Picker_Leaf.jpg
0017_MX_JGB_SY_3x3_Book.jpg
0021_MX_JGB_Picker_Fruit_A.jpg
0025_MX_JGB_Picker_Fruit_C.jpg
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