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- Midgard Vikings adventure out to sea in search of Jörmungandr, an ancient sea monster that is known to hold enormous treasures in its possession -

As the project's art director, I was responsible for defining the game's art style, theme, and look and feel, as well as directing VFX, 3D, SFX, and creating all of the 2D production assets, storyboards, animatics, 3D package, 3D animation package, VFX package, audio & SFX package, and working with the game designer to create a game flow.
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Credits:
Game Designer: Babak Namaziyan
Lead 3D: Dhanad Islam
VFX: Greg Beckman
TA: Diego Felipe Garnica

Audio: Stuart Dubey
3D Outsource: Gameshastra
Gameplay
Playfields
PS_MX_VIK_MPF.png
PS_MX_VIK_Bonus.png
PS_MX_VIK_FSF_Axe.png
PS_MX_VIK_FSF_Sword.png
PS_MX_VIK_FSF_Bow.png
Symbols
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Choreography

        Choreography is always one of the most enjoyable aspects of a project. It's where I get to collaborate with the game designer to turn abstract concepts and math into fun and engaging visuals. Here are some of the animatics and sketches I created to convey my ideas.
MX_VIK_Animatic_FreeSpins_Arrow_PlusOne_1200.gif
MX_VIK_Animatic_SeaMonster_JP_TransitionIn_1300.gif
MX_VIK_Animatic_FreeSpins_Axe_TransitionIn_1300.gif
MX_VIK_Animatic_RoamingWild_MoveandUpgrade_2300.gif
MX_VIK_Animatic_SuperRoamingWild_TallWildMultiple_MultipleCoins_1000.gif

3D Assets

        Each of our games has a hero and a heroine to shine, and I usually give the characters special treatment by enhancing them with 3D treatment and fun animations. Here are some of the sketches I created to convey my ideas.
MX_VIK_05_VikingShip_Model1.jpg
MX_VIK_06_VikingShip_Model2.jpg
MX_VIK_07_VikingShip_Model3.jpg
MX_VIK_21_SeaMonster_Head_Model1.jpg
MX_VIK_22_SeaMonster_Head_Model2.jpg
MX_VIK_32_FreeSpinsAxe_Model1.jpg
MX_VIK_33_FreeSpinsAxe_Model2.jpg
MX_VIK_41_FreeSpinsSword_Model2.jpg
MX_VIK_37_FreeSpinsBow_Model2.jpg